Eclipse SUMO - Simulation of Urban MObility
NIXMLShapeHandler.h
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1 /****************************************************************************/
2 // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.org/sumo
3 // Copyright (C) 2001-2020 German Aerospace Center (DLR) and others.
4 // This program and the accompanying materials are made available under the
5 // terms of the Eclipse Public License 2.0 which is available at
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12 // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13 /****************************************************************************/
18 // Importer for static public transport information
19 /****************************************************************************/
20 #pragma once
21 
22 #include <config.h>
23 
24 #include <string>
26 // ===========================================================================
27 // class declarations
28 // ===========================================================================
29 class NBEdgeCont;
30 class Position;
31 
32 // ===========================================================================
33 // class definitions
34 // ===========================================================================
35 
43 public:
45 
47  virtual ~NIXMLShapeHandler() {}
48 
49  Position getLanePos(const std::string& poiID, const std::string& laneID, double lanePos, double lanePosLat);
50 
51  virtual bool addLanePosParams() {
52  return true;
53  }
54 
56 };
Storage for edges, including some functionality operating on multiple edges.
Definition: NBEdgeCont.h:59
virtual bool addLanePosParams()
Whether some input attributes shall be automatically added as params (Can be implemented in all child...
Position getLanePos(const std::string &poiID, const std::string &laneID, double lanePos, double lanePosLat)
get position for a given laneID (Has to be implemented in all child)
virtual ~NIXMLShapeHandler()
Destructor.
const NBEdgeCont & myEdgeCont
NIXMLShapeHandler(ShapeContainer &sc, const NBEdgeCont &ec)
A point in 2D or 3D with translation and scaling methods.
Definition: Position.h:36
Storage for geometrical objects.
The XML-Handler for network loading.
Definition: ShapeHandler.h:47